is there too much technology?

As the lock down and restrictions tightened their grip; I was not able to research fully and going to university less and less likely, I began to despair about my opportunities to learn about doing stop-motion animation. Having read much about puppets and was beginning to see a divide between puppetry and animation and any research I was discovering that stop-motion animation was a lot about a tabletop with small 3d models or cartoons. With computer technology, hardware, and software, and more recently apps, animators can manipulate, space, time, and sound with dazzling effects. (Laybourne,K. 1998) I was at a loss without technology and knowhow I could not hope to dazzle anyone. Also, I did not want to enter what is described as artistic explosion and produce high-quality high artistry animation; I want to explore the possibilities for the movement of my large 3D dolls, develop my own voice and style as simply as possible. So, when I did find a book to help me out of the quagmire it was highly technical and not readily accessible to a child of the last century and not fully functional around 21st century technology. However, all was not lost; there was a chapter on clay, puppet and stop-motion animation which proved to be most helpful and reassuring. I was at least going down the right path. More interesting and inspiring was a list of ‘history’s seven leading puppet animators’ most of whom from eastern Europe where there is a longstanding tradition of puppetry (Laybourne, K. 1998) So while the book, a weighty tome may not be the best for my needs at present it did prove to be of some benefit.